![]() ![]() If you have any problems getting PunkBuster enabled or any issues related to PunkBuster during gameplay, please visit for support. Find the clickable item in the upper right portion of the in-game server browser screen that says PunkBuster: Disabled and click it. To enable PunkBuster so that you can join PunkBuster enabled servers, click 'Multiplayer' from the main menu. When first installed, PunkBuster will be disabled. PunkBuster is optional, however, without it you will not be able to play multiplayer on PunkBuster enabled servers. The PunkBuster system is designed to hold all participants accountable by scanning the game computers looking for known cheats, game hacks, and exploits similar to the way Anti-Virus software would scan a computer looking for a virus. PunkBuster is an automatically self-updating Anti-Cheat software system. This release is primarily a security release aimed a combating cheating. ![]() ( Reinstall the game from the original disks, then simply run “Check for Quake III Arena Updates” in the Quake III Arena folder in the Windows Start Menu.įor a comprehensive list of what’s changed recently with Quake III Arena and Team Arena, please see the readme included with the 1.30 point release. We recommend using the Auto-Updater when updating Quake III. From this point, you will be able to check for updates by running the "Check for Quake III Arena Updates" program in your Windows start menu. (A) Reinstall the game from the original disks, then download and install the 1.32 version of the point release. To reinstall the Ultimate Quake or Quake III: Gold versions of Quake III see (. To reinstall the original versions of Quake III and Team Arena see (A). If you run into ANY problems with Quake III and it’s point releases, we advise removing everything Quake III related on your system (see above for instructions), and starting from scratch. ![]() If you wish to install Team Arena after applying the point release, please reinstall the download version of this point release after properly installing Team Arena (the auto-updater will not function in this situation, so you will need to have the downloaded point release file to properly install). Note: If you install Quake 3: Team Arena after installing this point release, you will experience problems running the game. Delete the Quake III Arena directory on your hard drive. Remove Quake III from the same application. Remove Quake III Team Arena from the same application. Remove any and all point releases from the Windows Control Panel Add/Remove Programs application. NOTE TO USERS PLANNING TO UNINSTALL OR REINSTALL QUAKE III, TEAM ARENA, ANY VERSION OF A POINT RELEASE: If you are planning to uninstall Quake III we STRONGLY recommend following these steps. I didn't think there was a maximum FOV imposed in Q3A, and if so definitely not 120.Īny ideas? Like I said, increasing the FOV over 120 only has one effect, and that is making the equipped weapon drop further out of view until it is invisible.2 - PunkBuster implementation and funtionality I love how good it looks in this resolution and aspect ratio, but its hard to relearn a new FOV, even if it is only a little bit off from my target. I've played with the same FOV the entire time I've played quake 3 arena (almost a decade). It's been very frustrating, I've looked for potential console commands that might be limiting the maximum FOV to no avail. I was wondering if any of the Q3A community here would be able to help me get past this barrier, as the FOV I need to establish in order to have a smooth transition from 4x3 to 16x9 is unattainable right now. ![]() Turns out that any FOV setting over 120 only makes my gun disappear more, the actual field of view stays the same as if it was still on 120. I set the fov to 124.6 and thought it was a little off still, so tried setting it a bit higher only to realize it wasnt changing a damn thing. I always used a fov of 110 with a resolution of 1024x768 (4x3 aspect ratio), and realized that by going to 16x9 this was bound to happen, so with a little math I calculated that I should set my new fov to 124.6 to be about equivalent to how I always had my FOV set. I just purchased my 1st widescreen monitor, set up quake3 to run in a custom resolution (1920x1080) and noticed that the fov was out of whack. ![]()
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